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Thesis Research
Project type
Architecture Thesis
Date
September 2022 - January 2023
My thesis began as an exploration of the intersection between the human form and architectural representation. I was thinking about how such an organic, dynamic, and animated form could be captured in plan and section. What processes would it need to undergo? What information would be lost? What compositions would be revealed? What are the limits of architectural representation and what is the architecture of the human figure?
Most of my work was done digitally. I made standardized and rigid humans in Zbrush and transferred them into rhino where I looked for compelling angles and sections. I liked the results and the way the digitally created mesh conveyed depth in digital space. I then played with additional processes like laser cutting them into wood or canvas.

























